Senior Software Engineer, Pixel Graphics and Video
Company: Google
Location: Mountain View
Posted on: April 3, 2026
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Job Description:
info_outline X Note: By applying to this position you will have
an opportunity to share your preferred working location from the
following: Mountain View, CA, USA; San Diego, CA, USA . Minimum
qualifications: Bachelor’s degree or equivalent practical
experience. 5 years of experience with software development and 3
years of experience testing, maintaining, or launching software
products, and 1 year of experience with software design and
architecture. 2 years of experience in C/C++ and embedded systems
(firmware, Linux kernel, device drivers). Experience in Graphics or
Graphics Processing Unit. Preferred qualifications: Master's degree
or PhD in Computer Science or related technical field. Experience
in writing of or contributing to graphics drivers. Experience
developing and debugging native code on Android. Experience writing
low-level graphics API code and analyzing GPU-accelerated
applications like games, image processing or General Purpose
computing on GPU (GPGPU) applications. Knowledge of the OpenGL ES,
Vulkan, or OpenCL APIs. About the job Google's software engineers
develop the next-generation technologies that change how billions
of users connect, explore, and interact with information and one
another. Our products need to handle information at massive scale,
and extend well beyond web search. We're looking for engineers who
bring fresh ideas from all areas, including information retrieval,
distributed computing, large-scale system design, networking and
data storage, security, artificial intelligence, natural language
processing, UI design and mobile; the list goes on and is growing
every day. As a software engineer, you will work on a specific
project critical to Google’s needs with opportunities to switch
teams and projects as you and our fast-paced business grow and
evolve. We need our engineers to be versatile, display leadership
qualities and be enthusiastic to take on new problems across the
full-stack as we continue to push technology forward. As a member
of Pixel's Graphics Processing Unit (GPU) driver team, you will
share ownership of the kernel GPU driver and the user-space
graphics driver stack. You will be involved in developing new
features, devising performance improvements, bringing silicon up,
debugging challenging problems, and in identifying future
requirements for both software and hardware in Pixel products. The
Platforms and Devices team encompasses Google's various computing
software platforms across environments (desktop, mobile,
applications), as well as our first party devices and services that
combine the best of Google AI, software, and hardware. Teams across
this area research, design, and develop new technologies to make
our user's interaction with computing faster and more seamless,
building innovative experiences for our users around the world. The
US base salary range for this full-time position is
$174,000-$252,000 bonus equity benefits. Our salary ranges are
determined by role, level, and location. Within the range,
individual pay is determined by work location and additional
factors, including job-related skills, experience, and relevant
education or training. Your recruiter can share more about the
specific salary range for your preferred location during the hiring
process. Please note that the compensation details listed in US
role postings reflect the base salary only, and do not include
bonus, equity, or benefits. Learn more about benefits at Google .
Responsibilities Develop GPU graphics and compute technologies
spanning the full GPU software stack. Seek general solutions to
problems, minimizing application or device-specific workarounds to
serve users of all Pixel devices, including in-market devices. Help
evaluate and bring-up devices and work with product and engineering
teams to define the role and requirements of the GPU in future
product designs. Debug sophisticated user mode and kernel mode
problems.
Keywords: Google, San Bruno , Senior Software Engineer, Pixel Graphics and Video, IT / Software / Systems , Mountain View, California